Controls

About the Game

This is Art Defense. The game where Tower Defense and Painting come together.

Your goal is to prevent the evil army of floating canvases from reaching the blue tile. Because reasons. To do that, you must build towers (or rather.. blobs? Because art style!), which will shoot color at the canvases. This not only makes the canvases beautiful, it also kills them, saving your valuable blue tile from becoming contaminated.

Note that some canvases come already painted in one solid color. This will prevent your similarly colored blobs from attacking, as they know applying red to an already red painting is a huge waste of paint.

To survive in this cruel world, you must not only build new towers, but also upgrade existing ones.

To build and upgrade stuff, you have to use your hand cards, which you see at the bottom of the game screen. Click once to read, click a second time to use it. For towers and upgrades you then have to place it on the map.

Finally, a few tips and fun facts in case you struggle with beating the game:

I want to thank you very much for playing Art Defense, and hopefully enjoying it to some degree. I also want to apologize for the art generated in this game being rather lame. I spent about 4 hours on Saturday trying to find a way to physically simulate the effect color blobs have on a canvas when colliding at an angle, and was roughly one math PhD away from figuring it out.

Technologies and Tools